Riches from the land, mixed with darkness and insanity await you in the outback. Will humanity prevail or will the Old Ones wreak their revenge?
AuZtralia is designed by renowned game designer Martin Wallace and thematically linked to his game A Study in Emerald. Set in an alternate reality 1930s where the northern hemisphere lands are poisoned and the masses are starving, adventurers set out to explore and settle lands in the newly discovered Australia. Little did they know that the surviving Old Ones have taken up residence in the outback, and will soon awaken!
Everything you do in the game costs time. At a point in time, the Old Ones will awaken and become an active player. They begin to reveal themselves and move, with potentially devastating outcomes. You’ll need to prepare wisely for the awakening and may have to cooperate with others to defeat the most dangerous Old Ones.
Build a port, construct railways, mine resources, farm for food, recruit military units and unique personalities…and prepare for the Awakening of The Old Ones for a fight for your lives! Will humanity prevail or will the Old Ones wreak their revenge in AuZtralia?
- Double-sided game board
- 4 Double-sided player boards
- 4 Wooden Port markers
- 90 Wooden cubes (20 in each colour, 10 Purple)
- 13 Wooden discs (3 in each colour, 1 Purple)
- 84 Farm tokens (21 in each colour)
- 80 Railway track tokens (20 in each colour)
- 50 Custom plastic Coal pieces
- 50 Custom plastic Iron pieces
- 50 Custom plastic Gold pieces
- 7 Custom plastic Phosphate pieces
- 36 Personality cards
- 40 Old One cards
- 30 Revelation cards
- 10 Solo Objective cards
- 5 Two-player Variant cards
- 25 Military Unit tiles
- 43 Old One tiles
- 20 Survey tiles
- 13 Sanity tokens
- 17 Victory Point tokens
- Combat marker & token
- Player aid